sound.fat_att = data\sound\enemy\fat.wav [sprite = fatdead_s] bitmap = data\enemy\fatdead_s.gif, 1,1,1 [sprite = fatdead_a] bitmap = data\enemy\fatdead_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = fatdead_h] bitmap = data\enemy\fatdead_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = fatdead_f] bitmap = data\enemy\fatdead_f.gif, 1,1,1 [enemy = fatdead] name = plaque bearer editor_icon = 5 hp = 2000 resistance = 15, 0, 0, 0 category = 1 exp = 6000 items.50=money320 hit_power = 30, 60 handicap = 11, 20, 3, 6, 0, 0 play_sound.fat_att = 0