sound.fat_att = data\sound\enemy\fat.wav [sprite = exec_s] bitmap = data\enemy\exec_s.gif, 1,1,1 [sprite = exec_a] bitmap = data\enemy\exec_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = exec_h] bitmap = data\enemy\exec_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = exec_f] bitmap = data\enemy\exec_f.gif, 1,1,1 [enemy = executioner] name = executioner editor_icon = 7 hp = 3000 exp = 8000 resistance = 25, 5, 5, 5 items.100=steel_key items.100=money320,full_helm,plated_helm,guard's_helm,light_helmet,chain_boots,heavy_belt,iron_heavy_belt,bracers,chain_gloves,iron_boots,iron_war_boots size=2 hit_power = 30, 70 handicap=11,35,2,6,0,0 play_sound.fat_att = 0