sound.spider_att = data\sound\enemy\spider.wav [sprite = topspider_s] bitmap = data\enemy\topspider_s.gif, 1,1,1 offset = 0, -105 show_shadow = 0 [sprite = topspider_a] bitmap = data\enemy\topspider_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 offset = 0, -105 show_shadow = 0 [sprite = topspider_h] bitmap = data\enemy\topspider_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 offset = 0, -105 show_shadow = 0 [sprite = topspider_f] bitmap = data\enemy\topspider_f.gif, 1,1,1 offset = 0, -105 show_shadow = 0 [enemy = green_death] name = green death editor_icon = 6 hp = 400 exp = 1500 resistance = 15, 2, 2, 999 handicap_resistance = 2 items.30=trophy_poison_follicle hit_power = 15,40 elemental_power = 2,20,45 handicap= 2,30,3,10,15,40 play_sound.spider_att = 0