sound.fat_att = data\sound\enemy\fat.wav [sprite = vigus_s] bitmap = data\enemy\vigus_s.gif, 1,1,1 [sprite = vigus_a] bitmap = data\enemy\vigus_a.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = vigus_h] bitmap = data\enemy\vigus_h.gif, 1,1,1 anim_delay = 700 loop = 0, 1 [sprite = vigus_f] bitmap = data\enemy\vigus_f.gif, 1,1,1 [enemy = vigus] name = vigus editor_icon = 3 hp = 2000 resistance = 30,10,10,10 flip_animation=0 category = 1 exp = 5000 handicap_resistance = 11 alpha = 220 blending = 1 items.100=hammer_of_vigus items.100=templar_shield,large_shield,barbarian_round_shield items.100=fearless_ring_mail,exceptional_knight's_vest,ethereal_protection items.70=guard's_helm,plated_helm,plated_helm_of_rage,chain_gloves,chain_gloves_of_freedom items.70=band_of_shadows,belt_of_life,rope_of_energy,iron_war_boots,top_boots,iron_boots items.100=ring_of_health,ring_of_energy,tooth_necklace,vein,snowflake_amulet,guardian's_ring,rainbow_ring,serpent_amulet,thorn_amulet,amulet_of_hell,ring_of_haste,faruk's_chain,elven_ring,ring_of_survivor,ring_of_battlemage,ring_of_elements,ring_of_immunity,nature's_embrace,chain_of_elements,ring_of_giants,heavy_ring_of_vigor,barbarian_chain,necklace_of_willpower,kinetic_ring items.80=healer's_ring,ring_of_scorpion,spiritual_ring,ring_of_mercy,ring_of_flesh,finder's_necklace,marksman's_ring,ring_of_observer,trapper's_ring,amulet_of_wit,fanged_necklace,chain_of_barriers,ring_of_necromancy,stone_amulet,forest_heart,black_ring,exloding_ring,snake's_ring,symbol_of_cobra,ring_of_undead_eater,lucky_killer items.100 = seal hit_power = 25,50 elemental_power = 1,15,30 handicap = 11, 25, 2, 6, 0, 0 play_sound.fat_att = 0