sound.spider_att = data\sound\enemy\spider.wav

[sprite = spider_s]
  bitmap = data\enemy\spider_s.gif, 1,1,1
[sprite = spider_a]
  bitmap = data\enemy\spider_a.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = spider_h]
  bitmap = data\enemy\spider_h.gif, 1,1,1
  anim_delay = 700
  loop = 0, 1
[sprite = poison_spit]
  bitmap = data\fx\poison_spit.gif, 1,1,1
[sprite = spider_f]
  bitmap = data\enemy\spider_f.gif, 1,1,1

[enemy = spider]
name = spider
editor_icon = 8
hp = 200
resistance = 8,8,8,999
handicap_resistance = 2
move = 100, 20
exp = 300

items.50 = trophy_poison_follicle
items.50 = trophy_poison_follicle
items.50 = trophy_poison_follicle

<stay = spider_s>
<frozen = spider_f>
<hit = spider_h>
<close_attack = spider_a>
	hit_power = 13,30
	elemental_power = 2, 5, 15
	handicap = 2, 35, 5, 10, 8, 20
	play_sound.spider_att = 0
<range_attack = spider_a>
	fly_effect.poison_spit = 47, 2
	elemental_power = 2, 5, 15
	play_sound.spider_att = 0
