[sprite = column]
  bitmap = data\object\column1.gif, 1, 1, 1
  
  
  
[object = column]
  offset_front = column, 0, 8,-1
  offset_back = column, 0, 8,-1
  offset_left = column, 0, 8,-1
  offset_right = column, 0, 8,-1
  editor_icon = 17
  block = 1
	map_frame = 3, 3

