Update AudioExtractor.java
parent
80760bc534
commit
21efae2c2a
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@ -38,63 +38,6 @@ public class AudioExtractor {
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*/
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private final static boolean CMD_MODE = true;
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/**
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* ANSI code to go up one line, followed by a carriage return.
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* Useful for overwriting user input.
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*/
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private final static String ANSI_BACKLINE = "\033[F\r";
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/**
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* ANSI code to switch to beige colored text.
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* Useful for highlighting user input.
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*/
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private final static String ANSI_BEIGE = "\u001B[93m";
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/**
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* Hex value for the ASCII sequence "RIFF".
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* Indicates the start of a RIFF header in WAV files.
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*/
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private final static int ASCII_RIFF = 0x5249_4646;
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/**
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* Hex value for the ASCII sequence "RIFF".
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* Indicates the start of a RIFF header in WAV files.
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*/
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private final static int ASCII_WAVE = 0x5741_5645;
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/**
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* Hex value for the ASCII sequence "fmt ".
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* Indicates the start of a format chunk in WAV files.
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*/
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private final static int ASCII_fmt = 0x666D_7420;
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/**
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* Hex value for the ASCII sequence "smpl".
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* Indicates the start of a sample chunk in WAV files.
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*/
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private final static int ASCII_smpl = 0x736D_706C;
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/**
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* Hex value for the ASCII sequence "data".
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* Indicates the start of a data chunk in WAV files.
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*/
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private final static int ASCII_data = 0x6461_7461;
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/**
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* Hex value for the ASCII sequence "ALIG".
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* Indicates the start of an alignment chunk in WAV files.
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*/
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private final static int ASCII_ALIG = 0x414C_4947;
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/**
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* Hex value for the ASCII sequence "x2st".
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* Indicates the start of an XMA stream chunk in WAV files.
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*/
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private final static int ASCII_x2st = 0x7832_7374;
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/**
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* Hex value for the ASCII sequence "seek".
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* Indicates the start of an XMA stream chunk in WAV files.
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*/
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private final static int ASCII_seek = 0x7365_656B;
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/**
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* Hex value for the ASCII sequence "fLaC".
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* Indicates the start of an FLAC file.
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*/
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private final static int ASCII_fLaC = 0x664C_6143;
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/**
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* BIN files must first be extracted from game disk to use this program.
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* By default uses program directory for I/O and saves audio as WAV.<br>
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@ -186,6 +129,9 @@ public class AudioExtractor {
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}
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case "convert": {
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// File audioFile = retrieveAudio(reader);
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// if(audioFile.isFile())
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// convert(audioFile, encoding);
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}
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@ -214,88 +160,84 @@ public class AudioExtractor {
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}
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/*
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System.exit(0);
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if(args.length > 0) {
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System.out.println("Arguments\t:");
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for(int i = 0; i < args.length; i++)
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System.out.print(Ansi.colorize(args[i] + ' ', Attribute.BRIGHT_GREEN_TEXT()));
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}
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if(args.length > 0) {
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switch(args[0]) {
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/**
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* Examines a given file and reads some of its properties.
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*
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* @param givenFile
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*/
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public static void identify(File givenFile) {
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case "help":
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if(args.length > 1)
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switch(args[1]) {
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case "extract":
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// TODO check for characteristics of BIN or WAV files
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String name = givenFile.getName();
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System.out.println("Name:\t" + name);
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break;
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case "pack":
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break;
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case "print":
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long size = givenFile.length();
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System.out.println("Size:\t" + size + " Bytes" + (size > 1024 ? " (" + convertBytes(size) + ")" : "") + "\n");
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// file extension
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int extIndex = name.lastIndexOf('.');
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String extension = null;
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if(extIndex > 0 && extIndex < name.length() - 1)
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extension = name.substring(extIndex + 1);
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try {
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RandomAccessFile file = new RandomAccessFile(givenFile, "r");
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switch(extension.toLowerCase()) {
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case "bin": {
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LinkedHashMap<Integer, Integer> tracklist = findAudioTracks(file);
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System.out.println(tracklist.size() + " Tracks (" + convertBytes(size / tracklist.size()) + " avg size)\n");
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System.out.println("Format Info");
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readFormatChunk(file, 0x0C);
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break;
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}
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System.out.println("java -jar RR6AudioExtractor.jar [operation] [package] [extract] [option]");
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case "wav":
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case "xma":
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default: {
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for(long i = 0; i < size - 4; i += 4) {
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file.seek(i);
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int value = file.readInt();
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switch(value) {
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case ASCII_RIFF: {
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readRIFFChunk(file, (int) i);
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break;
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case "extract":
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// TODO
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}
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case ASCII_fmt: {
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i = readFormatChunk(file, (int) i) - 4;
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break;
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case "pack":
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// TODO
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}
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case ASCII_smpl: {
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i = readSampleChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_data: {
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i = readDataChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_ALIG: {
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i = readAlignmentChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_seek: {
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i = readx2stChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_x2st: {
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i = readx2stChunk(file, (int) i) - 4;
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break;
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}
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}
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}
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break;
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}
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}
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} catch (IOException e) {
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System.out.println("Could not read file.");
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}
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}
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// Confirm input/output mode
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boolean packMode = false;
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if(args.length > 0)
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packMode = args[0].equalsIgnoreCase("pack");
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// Confirm package directory, else abort
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File packDirectory;
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if(args.length > 1)
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packDirectory = Path.of(args[1]).toFile();
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else packDirectory = new File(new File(AudioExtractor.class.getProtectionDomain().getCodeSource().getLocation().toURI()).getParent());
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if(packMode && !packDirectory.exists() && !packDirectory.mkdir()) {
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System.out.println("Package output directory " + packDirectory + " does not exist, and could not be created. "
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+ "Program execution aborted.");
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System.exit(1);
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} else if(!packMode && !packDirectory.exists()) {
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System.out.println("Package input directory " + packDirectory + " does not exist. Program execution aborted.");
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System.exit(1);
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}
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// Confirm extract directory, else abort
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File extractDirectory;
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if(args.length > 2)
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extractDirectory = Path.of(args[2]).toFile();
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else extractDirectory = packDirectory;
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if(!packMode && !extractDirectory.exists() && !extractDirectory.mkdir()) {
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System.out.println("Extract output directory " + extractDirectory + " does not exist, and could not be created. "
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+ "Program execution aborted.");
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System.exit(2);
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}
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// Confirm BGM output format
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boolean compressBGM = false;
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if(args.length > 3)
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compressBGM = args[3].equalsIgnoreCase("FLAC");
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// Begin operation
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if(packMode)
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pack(packDirectory, extractDirectory);
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else extract(packDirectory, extractDirectory, compressBGM);
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*/
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}
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/**
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* Extracts audio tracks from the given package file.
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*
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@ -364,18 +306,6 @@ public class AudioExtractor {
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}
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public static void printProgressBar(int current, int total) {
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int done = 50 * current / total;
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int todo = 50 - done;
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String doneStr = ""; // String.format("%" + done + "s", '█');
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for(int i = 0; i < done; i++)
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doneStr += '█';
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String todoStr = ""; // String.format("%" + todo + "s", '_');
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for(int i = 0; i < todo; i++)
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doneStr += '_';
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System.out.println(ANSI_BACKLINE + "Progress: |" + doneStr + todoStr + "| (" + current + "/" + total + ")");
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}
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/**
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* Extracts audio files to the extract directory from package files located at the package directory.
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* Also supports FLAC conversion for BGM files.
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@ -383,6 +313,7 @@ public class AudioExtractor {
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* @param packDirectory
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* @param extractDirectory
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* @param compressBGM
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* @deprecated delete after adapting FLAC conversion
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*/
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public static void extract(File packDirectory, File extractDirectory, boolean compressBGM) {
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@ -515,6 +446,168 @@ public class AudioExtractor {
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}
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/**
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* Packs WAV files located at the extract directory into BIN files at the package directory.
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*
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* @param packDirectory
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* @param extractDirectory
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*/
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private static void pack(File packDirectory, File extractDirectory) {
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// Identify extracted folders
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File[] packages = new File(extractDirectory.toString()).listFiles(new FilenameFilter() {
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public boolean accept(File dir, String name) {
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return name.toLowerCase().startsWith("pack_") && !name.toLowerCase().endsWith(".bin");
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}
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});
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for(int i = 0; i < packages.length; i++)
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System.out.println(packages[i].getName());
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for(File packDir : packages) {
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// 1. Compile list of WAV files in extracted directories
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File[] audioTracks = new File(packDir.toString()).listFiles(new FilenameFilter() {
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public boolean accept(File dir, String name) {
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return name.toLowerCase().endsWith(".wav");
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}
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});
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// 2. Check if pack files already exist in package directory
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File pack = new File(packDir.getPath() + ".bin");
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if(pack.exists());
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// 3. If pack file already exists, insert WAV files into existing file.
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// 4. If pack file doesn't exist, create new file then insert WAV files.
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}
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// Hypothesis 1: Does Ridge Racer 6 use a predetermined address list for reading tracks from package?
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// Test 1: Try changing the address of a track and see if the game can handle it successfully.
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// Hypothesis 2: Does Ridge Racer 6 loop tracks in their entirety, or do they use loop points defined in the file header?
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// Test 1: Try editing loop information and see if it affects in-game playback.
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// Test 2: Try replacing a track with a WAV file without loop data and see if it loops in in-game playback.
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}
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/**
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* Patches a WAV file by seeking out its data and smpl chunks,
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* replacing any existing smpl chunk with a new smpl chunk,
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* setting loop points at the start and end of the data chunk.
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*
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* @param waveFile
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*/
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private static void patch(File waveFile) {
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try {
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RandomAccessFile file = new RandomAccessFile(waveFile, "r");
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// Also Find data location
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int dataAddress = -1;
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// Check if sample chunk already exists
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int smplAddress = -1;
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for(int i = 0; i < file.length(); i += 4) {
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file.seek(i);
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int scan = file.readInt();
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// match "data" chunk header
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if(scan == ASCII_data)
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dataAddress = i;
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// match "smpl" chunk header
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else if(scan == ASCII_smpl)
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smplAddress = i;
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// if both chunks already located, stop seeking
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if(smplAddress > -1 && dataAddress > -1)
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break;
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}
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// Determine size of data chunk
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int dataSize;
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if(dataAddress > -1)
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dataSize = readChunkSize(file, dataAddress);
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else throw new IOException("Data chunk not in file.");
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// Determine size of smpl chunk
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int smplSize;
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if(smplAddress > -1)
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smplSize = readChunkSize(file, smplAddress);
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// smpl chunk may not already exist
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// Create new sample chunk
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// Insert 68-byte sample chunk with loop before data chunk
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byte[] smpl = new byte[68];
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// smpl (0)
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smpl[0] = 0x73;
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smpl[1] = 0x6D;
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smpl[2] = 0x70;
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smpl[3] = 0x6C;
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// size (4)
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smpl[4] = 0x3C;
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// manufacturer (8)
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// product (12)
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// sample period (16)
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// MIDI unity note (20)
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smpl[20] = 0x3C;
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// MIDI pitch fraction (24)
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// SMPTE Format (28)
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// SMPTE Offset (32)
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// Number of Sample Loops (36)
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smpl[36] = 0x01;
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// Sample Loops size (40)
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// loop ID (44)
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// loop type (48)
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// data start
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// loop start (52)
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// data end
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// loop end (56)
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// tuning fraction (60)
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// play count (64)
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// Set loop points to start and end of data chunk
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// Update the new file size in RIFF header
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} catch(IOException e) {
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System.out.println("Failed to patch file.");
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}
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}
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/**
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* Helper function to show current progress.
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* Should only be used in CMD Mode.
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*
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* @param current
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* @param total
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*/
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public static void printProgressBar(int current, int total) {
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int width = 50; // progress bar total width
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double progress = (double) current / total; // 0 = none, 1 = complete
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int progressWidth = (int) Math.floor(progress * width);
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double progressRemainder = (progress * width) % 1.0;
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int x = (int) Math.floor(progressRemainder * 8);
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char[] c = { ' ', '▏', '▎', '▍', '▌', '▋', '▊', '▉' };
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String bar = "";
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for(int i = 0; i < width; i++) {
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if(i < progressWidth)
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bar += '█';
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else if(i == progressWidth)
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bar += c[x];
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else bar += ' ';
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}
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System.out.println(ANSI_BACKLINE + "Progress: |" + bar + "| (" + current + "/" + total + ")");
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}
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/**
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* Helper method to prompt user to select a package file, or folder containing one or more packages.
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*
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@ -637,84 +730,6 @@ public class AudioExtractor {
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}
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/**
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* Examines a given file and reads some of its properties.
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*
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* @param givenFile
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*/
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public static void identify(File givenFile) {
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// TODO check for characteristics of BIN or WAV files
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String name = givenFile.getName();
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System.out.println("Name:\t" + name);
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long size = givenFile.length();
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System.out.println("Size:\t" + size + " Bytes" + (size > 1024 ? " (" + convertBytes(size) + ")" : "") + "\n");
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// file extension
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int extIndex = name.lastIndexOf('.');
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String extension = null;
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if(extIndex > 0 && extIndex < name.length() - 1)
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extension = name.substring(extIndex + 1);
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try {
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RandomAccessFile file = new RandomAccessFile(givenFile, "r");
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switch(extension.toLowerCase()) {
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case "bin": {
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LinkedHashMap<Integer, Integer> tracklist = findAudioTracks(file);
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System.out.println(tracklist.size() + " Tracks (" + convertBytes(size / tracklist.size()) + " avg size)\n");
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System.out.println("Format Info");
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readFormatChunk(file, 0x0C);
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break;
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}
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case "wav":
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case "xma":
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default: {
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for(long i = 0; i < size - 4; i += 4) {
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file.seek(i);
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int value = file.readInt();
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switch(value) {
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case ASCII_RIFF: {
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readRIFFChunk(file, (int) i);
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break;
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}
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case ASCII_fmt: {
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i = readFormatChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_smpl: {
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i = readSampleChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_data: {
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i = readDataChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_ALIG: {
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i = readAlignmentChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_seek: {
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i = readx2stChunk(file, (int) i) - 4;
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break;
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}
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case ASCII_x2st: {
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i = readx2stChunk(file, (int) i) - 4;
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break;
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}
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}
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}
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break;
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}
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}
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} catch (IOException e) {
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System.out.println("Could not read file.");
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}
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// check if RIFF header
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}
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/**
|
||||
* Helper function to read RIFF header information.
|
||||
*
|
||||
|
@ -1046,138 +1061,7 @@ public class AudioExtractor {
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* Packs WAV files located at the extract directory into BIN files at the package directory.
|
||||
*
|
||||
* @param packDirectory
|
||||
* @param extractDirectory
|
||||
*/
|
||||
private static void pack(File packDirectory, File extractDirectory) {
|
||||
|
||||
// Identify extracted folders
|
||||
File[] packages = new File(extractDirectory.toString()).listFiles(new FilenameFilter() {
|
||||
public boolean accept(File dir, String name) {
|
||||
return name.toLowerCase().startsWith("pack_") && !name.toLowerCase().endsWith(".bin");
|
||||
}
|
||||
});
|
||||
|
||||
for(int i = 0; i < packages.length; i++)
|
||||
System.out.println(packages[i].getName());
|
||||
|
||||
for(File packDir : packages) {
|
||||
|
||||
// 1. Compile list of WAV files in extracted directories
|
||||
File[] audioTracks = new File(packDir.toString()).listFiles(new FilenameFilter() {
|
||||
public boolean accept(File dir, String name) {
|
||||
return name.toLowerCase().endsWith(".wav");
|
||||
}
|
||||
});
|
||||
|
||||
// 2. Check if pack files already exist in package directory
|
||||
File pack = new File(packDir.getPath() + ".bin");
|
||||
if(pack.exists());
|
||||
|
||||
// 3. If pack file already exists, insert WAV files into existing file.
|
||||
// 4. If pack file doesn't exist, create new file then insert WAV files.
|
||||
|
||||
}
|
||||
|
||||
// Hypothesis 1: Does Ridge Racer 6 use a predetermined address list for reading tracks from package?
|
||||
// Test 1: Try changing the address of a track and see if the game can handle it successfully.
|
||||
|
||||
// Hypothesis 2: Does Ridge Racer 6 loop tracks in their entirety, or do they use loop points defined in the file header?
|
||||
// Test 1: Try editing loop information and see if it affects in-game playback.
|
||||
// Test 2: Try replacing a track with a WAV file without loop data and see if it loops in in-game playback.
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Patches a WAV file by seeking out its data and smpl chunks,
|
||||
* replacing any existing smpl chunk with a new smpl chunk,
|
||||
* setting loop points at the start and end of the data chunk.
|
||||
*
|
||||
* @param waveFile
|
||||
*/
|
||||
private static void patch(File waveFile) {
|
||||
|
||||
try {
|
||||
RandomAccessFile file = new RandomAccessFile(waveFile, "r");
|
||||
|
||||
// Also Find data location
|
||||
int dataAddress = -1;
|
||||
// Check if sample chunk already exists
|
||||
int smplAddress = -1;
|
||||
|
||||
for(int i = 0; i < file.length(); i += 4) {
|
||||
|
||||
file.seek(i);
|
||||
int scan = file.readInt();
|
||||
|
||||
// match "data" chunk header
|
||||
if(scan == ASCII_data)
|
||||
dataAddress = i;
|
||||
// match "smpl" chunk header
|
||||
else if(scan == ASCII_smpl)
|
||||
smplAddress = i;
|
||||
|
||||
// if both chunks already located, stop seeking
|
||||
if(smplAddress > -1 && dataAddress > -1)
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
// Determine size of data chunk
|
||||
int dataSize;
|
||||
if(dataAddress > -1)
|
||||
dataSize = readChunkSize(file, dataAddress);
|
||||
else throw new IOException("Data chunk not in file.");
|
||||
|
||||
// Determine size of smpl chunk
|
||||
int smplSize;
|
||||
if(smplAddress > -1)
|
||||
smplSize = readChunkSize(file, smplAddress);
|
||||
// smpl chunk may not already exist
|
||||
|
||||
// Create new sample chunk
|
||||
// Insert 68-byte sample chunk with loop before data chunk
|
||||
|
||||
byte[] smpl = new byte[68];
|
||||
// smpl (0)
|
||||
smpl[0] = 0x73;
|
||||
smpl[1] = 0x6D;
|
||||
smpl[2] = 0x70;
|
||||
smpl[3] = 0x6C;
|
||||
// size (4)
|
||||
smpl[4] = 0x3C;
|
||||
// manufacturer (8)
|
||||
// product (12)
|
||||
// sample period (16)
|
||||
// MIDI unity note (20)
|
||||
smpl[20] = 0x3C;
|
||||
// MIDI pitch fraction (24)
|
||||
// SMPTE Format (28)
|
||||
// SMPTE Offset (32)
|
||||
// Number of Sample Loops (36)
|
||||
smpl[36] = 0x01;
|
||||
// Sample Loops size (40)
|
||||
// loop ID (44)
|
||||
// loop type (48)
|
||||
// data start
|
||||
// loop start (52)
|
||||
// data end
|
||||
// loop end (56)
|
||||
// tuning fraction (60)
|
||||
// play count (64)
|
||||
|
||||
|
||||
// Set loop points to start and end of data chunk
|
||||
// Update the new file size in RIFF header
|
||||
|
||||
} catch(IOException e) {
|
||||
System.out.println("Failed to patch file.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to prompt user to select a WAV file.
|
||||
|
@ -2443,4 +2327,63 @@ public class AudioExtractor {
|
|||
return value;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* ANSI code to go up one line, followed by a carriage return.
|
||||
* Useful for overwriting user input.
|
||||
*/
|
||||
private final static String ANSI_BACKLINE = "\033[F\r";
|
||||
/**
|
||||
* ANSI code to switch to beige colored text.
|
||||
* Useful for highlighting user input.
|
||||
*/
|
||||
private final static String ANSI_BEIGE = "\u001B[93m";
|
||||
|
||||
/**
|
||||
* Hex value for the ASCII sequence "RIFF".
|
||||
* Indicates the start of a RIFF header in WAV files.
|
||||
*/
|
||||
private final static int ASCII_RIFF = 0x5249_4646;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "RIFF".
|
||||
* Indicates the start of a RIFF header in WAV files.
|
||||
*/
|
||||
private final static int ASCII_WAVE = 0x5741_5645;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "fmt ".
|
||||
* Indicates the start of a format chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_fmt = 0x666D_7420;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "smpl".
|
||||
* Indicates the start of a sample chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_smpl = 0x736D_706C;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "data".
|
||||
* Indicates the start of a data chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_data = 0x6461_7461;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "ALIG".
|
||||
* Indicates the start of an alignment chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_ALIG = 0x414C_4947;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "x2st".
|
||||
* Indicates the start of an XMA stream chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_x2st = 0x7832_7374;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "seek".
|
||||
* Indicates the start of an XMA stream chunk in WAV files.
|
||||
*/
|
||||
private final static int ASCII_seek = 0x7365_656B;
|
||||
/**
|
||||
* Hex value for the ASCII sequence "fLaC".
|
||||
* Indicates the start of an FLAC file.
|
||||
*/
|
||||
private final static int ASCII_fLaC = 0x664C_6143;
|
||||
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue