Fuujuhime/Game_Data/Managed/UnityEngine.WindModule.xml

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XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEngine.WindModule</name>
</assembly>
<member name="T:UnityEngine.WindZone">
<summary>
<para>Wind Zones add realism to the trees you create by making them wave their branches and leaves as if blown by the wind.</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.mode">
<summary>
<para>Defines the type of wind zone to be used (Spherical or Directional).</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.radius">
<summary>
<para>Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.windMain">
<summary>
<para>The primary wind force.</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.windPulseFrequency">
<summary>
<para>Defines the frequency of the wind changes.</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.windPulseMagnitude">
<summary>
<para>Defines ow much the wind changes over time.</para>
</summary>
</member>
<member name="P:UnityEngine.WindZone.windTurbulence">
<summary>
<para>The turbulence wind force.</para>
</summary>
</member>
<member name="M:UnityEngine.WindZone.#ctor">
<summary>
<para>The constructor.</para>
</summary>
</member>
<member name="T:UnityEngine.WindZoneMode">
<summary>
<para>Modes a Wind Zone can have, either Spherical or Directional.</para>
</summary>
</member>
<member name="F:UnityEngine.WindZoneMode.Directional">
<summary>
<para>Wind zone affects the entire scene in one direction.</para>
</summary>
</member>
<member name="F:UnityEngine.WindZoneMode.Spherical">
<summary>
<para>Wind zone only has an effect inside the radius, and has a falloff from the center towards the edge.</para>
</summary>
</member>
</members>
</doc>