UnityEngine.UnityAnalyticsModule Unity Analytics provides insight into your game users e.g. DAU, MAU. Controls whether the sending of device stats at runtime is enabled. Controls whether the Analytics service is enabled at runtime. Controls whether to limit user tracking at runtime. Custom Events (optional). Name of custom event. Name cannot include the prefix "unity." - This is a reserved keyword. Additional parameters sent to Unity Analytics at the time the custom event was triggered. Dictionary key cannot include the prefix "unity." - This is a reserved keyword. Custom Events (optional). Custom Events (optional). Attempts to flush immediately all queued analytics events to the network and filesystem cache if possible (optional). User Demographics (optional). Birth year of user. Must be 4-digit year format, only. User Demographics (optional). Gender of user can be "Female", "Male", or "Unknown". User Demographics (optional). User id. Tracking Monetization (optional). The id of the purchased item. The price of the item. Abbreviation of the currency used for the transaction. For example “USD” (United States Dollars). See http:en.wikipedia.orgwikiISO_4217 for a standardized list of currency abbreviations. Receipt data (iOS) receipt ID (android) for in-app purchases to verify purchases with Apple iTunes / Google Play. Use null in the absence of receipts. Android receipt signature. If using native Android use the INAPP_DATA_SIGNATURE string containing the signature of the purchase data that was signed with the private key of the developer. The data signature uses the RSASSA-PKCS1-v1_5 scheme. Pass in null in absence of a signature. Set to true when using UnityIAP. Tracking Monetization (optional). The id of the purchased item. The price of the item. Abbreviation of the currency used for the transaction. For example “USD” (United States Dollars). See http:en.wikipedia.orgwikiISO_4217 for a standardized list of currency abbreviations. Receipt data (iOS) receipt ID (android) for in-app purchases to verify purchases with Apple iTunes / Google Play. Use null in the absence of receipts. Android receipt signature. If using native Android use the INAPP_DATA_SIGNATURE string containing the signature of the purchase data that was signed with the private key of the developer. The data signature uses the RSASSA-PKCS1-v1_5 scheme. Pass in null in absence of a signature. Set to true when using UnityIAP. Tracking Monetization (optional). The id of the purchased item. The price of the item. Abbreviation of the currency used for the transaction. For example “USD” (United States Dollars). See http:en.wikipedia.orgwikiISO_4217 for a standardized list of currency abbreviations. Receipt data (iOS) receipt ID (android) for in-app purchases to verify purchases with Apple iTunes / Google Play. Use null in the absence of receipts. Android receipt signature. If using native Android use the INAPP_DATA_SIGNATURE string containing the signature of the purchase data that was signed with the private key of the developer. The data signature uses the RSASSA-PKCS1-v1_5 scheme. Pass in null in absence of a signature. Set to true when using UnityIAP. Analytics API result. Analytics API result: Analytics is disabled. Analytics API result: Invalid argument value. Analytics API result: Analytics not initialized. Analytics API result: Success. Analytics API result: Argument size limit. Analytics API result: Too many parameters. Analytics API result: Too many requests. Analytics API result: This platform doesn't support Analytics. User Demographics: Gender of a user. User Demographics: Female Gender of a user. User Demographics: Male Gender of a user. User Demographics: Unknown Gender of a user.