UnityEngine.ClusterInputModule Interface for reading and writing inputs in a Unity Cluster. Add a new VRPN input entry. Name of the input entry. This has to be unique. Device name registered to VRPN server. URL to the vrpn server. Index of the Input entry, refer to vrpn.cfg if unsure. Type of the input. True if the operation succeed. Check the connection status of the device to the VRPN server it connected to. Name of the input entry. Edit an input entry which added via ClusterInput.AddInput. Name of the input entry. This has to be unique. Device name registered to VRPN server. URL to the vrpn server. Index of the Input entry, refer to vrpn.cfg if unsure. Type of the ClusterInputType as follow. Returns the axis value as a continous float. Name of input to poll.c. Returns the binary value of a button. Name of input to poll. Return the position of a tracker as a Vector3. Name of input to poll. Returns the rotation of a tracker as a Quaternion. Name of input to poll. Sets the axis value for this input. Only works for input typed Custom. Name of input to modify. Value to set. Sets the button value for this input. Only works for input typed Custom. Name of input to modify. Value to set. Sets the tracker position for this input. Only works for input typed Custom. Name of input to modify. Value to set. Sets the tracker rotation for this input. Only works for input typed Custom. Name of input to modify. Value to set. Values to determine the type of input value to be expect from one entry of ClusterInput. Device is an analog axis that provides continuous value represented by a float. Device that return a binary result of pressed or not pressed. A user customized input. Device that provide position and orientation values.