UnityEngine.ClothModule The Cloth class provides an interface to cloth simulation physics. Bending stiffness of the cloth. An array of CapsuleColliders which this Cloth instance should collide with. Number of cloth solver iterations per second. The cloth skinning coefficients used to set up how the cloth interacts with the skinned mesh. How much to increase mass of colliding particles. Damp cloth motion. Enable continuous collision to improve collision stability. Is this cloth enabled? A constant, external acceleration applied to the cloth. The friction of the cloth when colliding with the character. The current normals of the cloth object. A random, external acceleration applied to the cloth. Cloth's sleep threshold. An array of ClothSphereColliderPairs which this Cloth instance should collide with. Stretching stiffness of the cloth. Should gravity affect the cloth simulation? Add one virtual particle per triangle to improve collision stability. The current vertex positions of the cloth object. How much world-space acceleration of the character will affect cloth vertices. How much world-space movement of the character will affect cloth vertices. Clear the pending transform changes from affecting the cloth simulation. Fade the cloth simulation in or out. Fading enabled or not. The ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to. Definition of a sphere a vertex is not allowed to enter. This allows collision against the animated cloth. Distance a vertex is allowed to travel from the skinned mesh vertex position. A pair of SphereColliders used to define shapes for Cloth objects to collide against. The first SphereCollider of a ClothSphereColliderPair. The second SphereCollider of a ClothSphereColliderPair. Creates a ClothSphereColliderPair. If only one SphereCollider is given, the ClothSphereColliderPair will define a simple sphere. If two SphereColliders are given, the ClothSphereColliderPair defines a conic capsule shape, composed of the two spheres and the cone connecting the two. The first SphereCollider of a ClothSphereColliderPair. The second SphereCollider of a ClothSphereColliderPair. Creates a ClothSphereColliderPair. If only one SphereCollider is given, the ClothSphereColliderPair will define a simple sphere. If two SphereColliders are given, the ClothSphereColliderPair defines a conic capsule shape, composed of the two spheres and the cone connecting the two. The first SphereCollider of a ClothSphereColliderPair. The second SphereCollider of a ClothSphereColliderPair.