Fuujuhime/Game_Data/Managed/UnityEngine.AccessibilityMo...

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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEngine.AccessibilityModule</name>
</assembly>
<member name="T:UnityEngine.Accessibility.VisionUtility">
<summary>
<para>A class containing methods to assist with accessibility for users with different vision capabilities.</para>
</summary>
</member>
<member name="M:UnityEngine.Accessibility.VisionUtility.GetColorBlindSafePalette(UnityEngine.Color[],System.Single,System.Single)">
<summary>
<para>Gets a palette of colors that should be distinguishable for normal vision, deuteranopia, protanopia, and tritanopia.</para>
</summary>
<param name="palette">An array of colors to populate with a palette.</param>
<param name="minimumLuminance">Minimum allowable perceived luminance from 0 to 1. A value of 0.2 or greater is recommended for dark backgrounds.</param>
<param name="maximumLuminance">Maximum allowable perceived luminance from 0 to 1. A value of 0.8 or less is recommended for light backgrounds.</param>
<returns>
<para>The number of unambiguous colors in the palette.</para>
</returns>
</member>
</members>
</doc>